There's a book series that's ongoing and in the works, and we saw an opportunity to tie in with that. And the moment we knew we wanted to go to the Underdark, we got the ball rolling on working with the Salvatores. Minner: One of the things we knew early on was we wanted to do an Underdark block that started with M24. What prompted these collaborations with the Salvatores in particular? Q: Neverwinter is unique for an MMO in that it can bring in D&D authors to collaborate on new campaigns. RELATED: Dungeons and Dragons: Wizards of the Coast Backs Down, Won't Deauthorize Original OGL The interview has been edited for brevity and clarity. Salvatore and his son Geno Salvatore to bring the Drow metropolis of Menzoberranzan to life. This module is particularly special, as the Neverwinterteam worked with renowned D&D author R.A. Game Rant sat down with Neverwinter's Lead Content Designer Elliot Minner and Art Director Chris Frenton about the game's upcoming 25th module. Over the years, the game has added dozens of additional modules that introduce new campaigns featuring iconic regions to explore and a rich cast of characters to interact with. Since 2013, free-to-play MMORPG Neverwinter has offered fans of the Dungeons & Dragons Forgotten Realms setting a vast and ever-growing world filled with the sort of quality storytelling expected of such a legendary franchise.
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